5.11.2009

Reboot








Here is an old demo from one of the classes I taught at CDA. It was a demo on generating thumbnails. I thought the shapes were working in the thumbnail and I decided to take a step further and see how far I can go. This is not at all finished, but I wanted to share how I usually start my processes. My goal is to go for a near photoreal render using custom brushes. I'll try to carry on this later to finish as time allows. Work has been crazy lately since I'm coming home late these days.


7 comments:

Gavin said...

Hi Brian,

Thanks for posting these, it's always cool to see how pro's approach different areas. I hope things are settling well for you as well :)

Momo said...

thank you for sharing!

Jung Park said...

love the scale brian!!!
i feel you with crunch mode.
our studio is on cruch too!!
=)

jung

Jason Scheier said...

I remember this Brian. Thanks for posting it up! :D Can't wait to see some new paintings dude! gotta make time for 1! :D

Stuart Kim said...

Nice breakdown! The last one reads very well and has great depth!

anima-base said...

Wow, it's cool procedure.

HUNTBOT said...

great seeing the progression, thanks for sharing.